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    Arkansas - Cities #2

    We're happy to bring you another sneak peek into our upcoming Arkansas DLC for American Truck Simulator. In this blog, we want to showcase another batch of charming Arkansas cities that truckers will be able to explore, following our previous blog about cities in Arkansas. Fayetteville, the second-largest city in Arkansas, offers truckers a glimpse into the heart of a lively college town. As you navigate through its downtown area, you'll encounter a landscape dotted with beautiful churches, bustling banks, and the iconic courthouse. Fayetteville's vibrant atmosphere and rich cultural heritage make it a must-visit destination. Springdale is an integral part of a conurbation that includes Fayetteville and Bentonville, forming a trio of major cities along the I-49 corridor. The US-412 cuts through Springdale as well, so we just couldn’t leave out this important checkpoint. With a history deeply rooted in the agricultural industry, Springdale was once known as the "Broiler Capital of the World," a title it earned due to its significant poultry production. Today, remnants of its agricultural legacy can still be seen throughout the city. Fort Smith, the third-largest town in Arkansas, boasts a captivating history rooted in its military origins. Originally established as a strategic military post, Fort Smith has weathered its fair share of challenges, including a devastating tornado in April 1996. Today, the remnants of historic buildings like the Reynolds Davis building serve as poignant reminders of this natural disaster. El Dorado stands as a testament to Arkansas's rich industrial heritage, especially during the oil boom and the World War II era. As the heart of the region's chemical, petroleum, and lumber industries, El Dorado will include all of these sectors in our game as well. From bustling refineries to lush forests, this city embodies the essence of Arkansas's industrial legacy. We hope that players will appreciate the attention to detail and enjoy the immersive journey through the cities of Arkansas. Keep in mind the work you see here is still a work in progress. If you can't wait to get this map expansion, add it to your Steam Wishlist! Also remember to follow us on our X/Twitter, Instagram, Facebook, and TikTok so you won't miss out on any news. Safe travels! Просмотр полной статьи
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    Nebraska: Art of Nebraska

    On your travels throughout the U.S State of Nebraska, a variety of hidden gems await drivers in the form of captivating art murals and street art, transforming ordinary stretches of road into dynamic galleries. From historical references to modern interactive art, our talented teams have recreated and preserved some of these art pieces virtually in our upcoming DLC for American Truck Simulator for drivers to view and enjoy. These roadside masterpieces, found across towns and cities large and small, offer travellers a glimpse into Nebraska's vibrant artistic tapestry and history. In today's blog, we're happy to share with you a preview into some of the ones you may spot whilst on the road. One such mural which can be found in the city of Beatrice, depicts the Pioneers who travelled the Historic Oregon Trail seeking new opportunities in the West. At the bottom of the artwork, you'll see a representation of the Big Blue River, one of the largest tributaries of the Kansas River, which served as notable landmark for the Pioneers, which is found near the city. This large art mural which spans across an entire wall depicts an old train station along with a locomotive, harking back to the days when these iconic steam trains traversed Nebraska and passed through the city of Bridgeport. Featured prominently on this artwork is Henry T. Clark. along with the toll bridge he built over the North Platte River, as well as iconic natural landmarks located near the city. Some of the other art murals found across Nebraska range from commissioned pieces from the local governments depicting nearby landmarks to notable figures, to older long-standing businesses which used art as a way to attract customers, long before the days of TV and digital advertising. Today, art comes in many different forms, one such piece of modern artwork which you'll find in this DLC is the Wings Across the Heartland project. This interactive display of art consists of wings painted on buildings in Grand Island, Nebraska and soon across communities located across NE Highway 2. You may spot a few of these on your travels, and even some of the locals posing with these wings! Art in public places continue to play an important role in preserving culture, conveying the history of local communities, and beautifying local areas. One county in Nebraska is making it their goal to support the creation of murals throughout the area to promote the creative expression of the artist and to provide an enriching visual experience for residents and visitors. From this project, a variety of different artists have been able to display their artwork for all to enjoy. We hope you'll look out for some of these unique art pieces and murals on your future travels through Nebraska in American Truck Simulator. Each one has their own story, and we hope you'll take the time to really appreciate the work and time put into each one, both virtually and in real life! We look forward to sharing more previews of this map expansion in the near future. Until then, keep on truckin'! Просмотр полной статьи
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    Missouri - St. Joseph

    Welcome to St. Joseph, Missouri! Located just a stone's throw away from the state of Kansas, this charming city has a history dating back to the 19th century. Whilst this DLC is currently heavily under development, we wanted to share with you some very early previews from this upcoming U.S State for American Truck Simulator. So please keep in mind, some of the screenshots you will see here feature areas that are still work in progress and contain some placeholders. While this city may not look particularly too exciting at first glance, St. Joseph has a pretty famous history. One of the city's most iconic historical contributions was its pivotal role as the starting point for the Pony Express. In 1860, St. Joseph became the eastern terminus of this legendary mail delivery service, which provided a swift communication link between the eastern United States and the rapidly developing western frontier. The city's central location made it the ideal launching point for some of the most famous riders in the history of the American West. Today, industries are still very much at the heart of the city's core. Players looking for a nearby job contract will surely find some availability in the southern portion of the city. Here you will find Grain Elevators, a Large Food Factory, and a smaller Chemical Plant, which you will be able to deliver to and from. Those doing some window shopping for a new truck will also find a Kenworth Trucks dealer in the area too! In the Northern section of the city, you'll come across the downtown area, which features a variety of different historical buildings. Most notable are of course some of the old brick factories, houses, shops and warehouses which can still be found standing today. Here you will also find the Town Square, which features landmarks such as the “The Journey West” pilgrim statue, the Civic Arena building, and the signature Downtown Marker. Those familiar with this area, knows of St. Joseph's proximity to the Missouri river, which travels alongside the city and acts as a State Line. One significant landmark players will be able to find along the river is the famous Swing Railway Bridge, which was opened in 1906. You'll also be able to travel on the I-229, a unique two storey Highway which runs alongside the river. Road & River is not the only transport around these parts however! You'll also find an extensive rail network across St. Joseph, which serves as an important link for cities across the State. Many industries both locally and beyond rely on this important transportation network to move products, parts and more across the US and beyond. There will be plenty more for you to discover on your journeys in St. Joseph and beyond. We hope you enjoyed this early showcase of this city, and look forward to visiting it yourself in American Truck Simulator in the future. If you did, be sure to add Missouri to your Steam Wishlist, as it really helps to support our future developments, including this one! Until next time, keep on truckin'. Просмотр полной статьи
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    Nordic Horizons: Guess Where We Are

    Let's challenge your geographical expertise and detective prowess! Dive into this blog featuring selected screenshots from the Nordic Horizons DLC, our upcoming map expansion for Euro Truck Simulator 2. Guess Where We Are and pinpoint the real-world locations depicted in each of these images. Share your guesses with us in the comments section below! We announced the Nordic Horizons DLC in January and it's still under heavy development. In this map expansion, you will be able to explore the enchanting landscapes of Northern Europe including the beautiful expansive fjords of Norway which lead up to the Arctic Ocean, Sweden's Norrland all the way to the Scandinavian mountains, and Finland's Lapland. Now let us know if you recognize some real-world locations in these screenshots! We look forward to seeing who got the closest guesses! Although this DLC is still in the earlier stages of development, we hope this blog gives you a glimpse into the work being undertaken. If you are eager to play it, make sure to add the Nordic Horizons DLC to your Steam Wishlist and follow our social media (Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news about it! Просмотр полной статьи
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    Under The Hood: Christmas Winterland Event

    In December, we launched the Christmas Winterland event for Euro Truck Simulator 2 and American Truck Simulator. This ended up being one of our biggest and most successful World of Trucks events in which truckers completed over 2,600,000 deliveries. Recently, we spoke with some of the developers responsible for creating the event to bring you another "Under the Hood" blog. As this project involved dozens of people, we couldn't interview everyone, so we selected a few of them from various departments to bring you an insight into their work on the magical Christmas Winterland! Let's take a look at how we put this exciting event together. Gavin"It was the largest World of Trucks event we've ever produced, incomparable with anything previously attempted. We wanted something more engaging and visually stimulating than previous Christmas events, but the final result was much larger than what we initially discussed," says Gavin, our game designer. The discussions about the Christmas event first took place in November 2022, so more than a year before its release. "The initial idea we had for this project was to create a wintery and magical depot, impressive in looks, with an environment attractive enough that you would be willing to come back to it for the duration of the event, with three portal entrances offering different routes to reach the depot," Gavin shares with us. An event this big required everyone to chip in to make it on time so we could deliver the Winterland to our community in perfect shape. "A lot of people were involved! There were sixty people in the event channel on our internal communication platform. On the whole, the event called upon many disciplines; gameplay and event design, production, map design, asset design and research, vehicles, technical art, programming, audio design, 2D graphic design, quality assurance, and marketing. It was the incredible effort made by all the teams that made this event possible," Gavin tells us. Lucie, our producer, managed the Christmas Winterland map and asset production, which required facilitating communication and assisting all teams in identifying and resolving issues. Her previous map designer experience was of great help in this process. Lucie"It was my first project and it wasn't exactly a small one. Challenges were found almost every other day, from unfixed bugs to lost assets, and map hacks. All year I acted as a sort of organizational glue connecting people pushing the production forward and doing everything I could to make sure we got it done in the end and surprised our community. I'm so happy that we did it together and it was a great honor to work with everyone," Lucie reflected on her work on this project. The magical snowy Christmas Winterland map was created by our map designer Milan who walks us through the process: "The map was done in several steps and it was a bit different from a normal production. We had to find an angle that had the reality of trucking while evoking the festive and slightly fairy-tale feeling of Winterland. We ultimately chose a world resembling old Christmas postcards. We also tackled the size and content of the map, the result was determined by the time limit we had. Also due to this, the map creation was done through the heavy use of placeholders and alternate solutions, which pushed the final testing phase a bit and led to some hectic work at the end of the project. But otherwise, it was enjoyable, thanks to the enthusiasm of everyone involved." "Probably the most complicated part of the whole project was the fact that the map and the assets had to work for both ETS2 and ATS and since it was the first time we did such a thing, it was not without problems. But we made it," Milan says. What makes every map come to life are the assets such as houses or cars and the surroundings. In Winterland, we had to give them a layer of snow for the first time which was quite challenging as Anna told us. Anna"I used procedural generators to decorate and cover most of the assets on the map with snow. The biggest challenge was to maintain a balance between beautiful visuals and performance. Due to the geometry of the snow, the 3D model polycount was significantly higher than our usual standard. We had about two hundred such models in Winterland, so there was a bit of a risk. Players could officially see snow for the first time, that's why everyone on our team was excited to give the best Christmas gift to our best community," says Anna, our artist. The first part of work on the assets was done by our research team who gathered reference material as guidance and inspiration for our asset makers. Mary"This event was special for ATS & ETS2 in many ways, it was important to gather all possible references and inspiration that would help the process of creating the Christmas map. Part of that work was also the design of Christmas depots, including their brands. We made sure they felt warm, welcoming, and in the right spirit for the event. That was the fun part for us," says Mary, our researcher. Not only did we come up with a new map, but we also made specific trailer and truck paint jobs for this event which turned out to be more difficult than one might think. Tomáš, our graphic designer responsible for the paint jobs, told us more about it. Tomáš"The main goal was to come up with 5 trailers, each representing a specific Winterland depot. Dealing with the paint job was complicated, as it had to be compatible with both European and American trailers, which differ in size. In the end, we created one identical frame that was the same for all the trailers, but only the inside of the frame was changed." "The next step was to come up with a paint job for the truck that would match all the trailers. As with the trailers, we created a single paint job for the cab that was compatible with both ETS2 and ATS. Despite the initial nervousness, I ended up appreciating that the team gave me this task and I was able to be part of my first big project which allowed me to develop some new skills. I would like to thank everyone who contributed to the success of this project," Tomáš says. The Character Assets department had a lot of work on their plate. They had to develop completely new characters for the Winterland map and create new animations for them. The most memorable ones were probably the ice skaters on the frozen pond. Rado"For the event, we have created an extensive list of new characters and their animations in winter clothes with a sufficient number of variants - 16 women and 8 men with 10 versions of each character. In addition to human characters, a group of reindeer and an animation of the crank mechanism of a steam locomotive were created for this event. Another task we participated in was the modification and creation of new particle emitters like snow coming from the truck and trailer wheels and different types of smoke from chimneys and the locomotive," says Rado, our Character Assets lead. Another task the team had to tackle was the design and implementation of the portal tech. "Early in the project, we decided that each generated Christmas event job should have a decent selection of portals available nearby. We also did not want to place the portals at services or garages; those would not feel magical enough. In the end, we decided to use parking areas outside of cities," Sipak, our programmer, says. "This was a challenging task since parking areas weren't designed to support the spawning of vehicles after players teleported there. We developed a set of algorithms that automatically decided which parking areas are suitable for portals, find safe spots where the player's vehicle teleports to, and decide which portals to use so it's neither too far from nor too close to the destination and also on the correct side of the highway. We also had to teach the servers about the portals to enable them to generate the event jobs, and to update the game's UI in many places to correctly support jobs where the player, not the GPS, chooses the path," Sipak shares with us. To add as much realism as possible, we also needed to adjust the truck's physics of driving on snow and ice, which our programmer Max told us about. Max"Creating the support for snow, snowy roads, and ice physics simulation was fun indeed. Since we introduced an electronic stability protocol with more precise simulation and refined physical behavior in the previous update, we could make use of that even further. The rest was just a matter of fine-tuning the ABS, ASR, and automatic gearbox shifting conditions to fit the new terrains and physical materials. Now we have another source of trucking fun, especially if you disable all those assistants," Max told us. And we cannot forget about those beautiful cabin accessories you received if you successfully completed the event! Those cute Christmas-themed decorations were made by our graphic designer, Wolfka. Wolfka"This year, thanks to a completely new map for the Christmas event, the approach to inventing accessories was a little different than in previous years. In the past, the overall theme of the event was more of an issue, but this year it was necessary to connect the interior decorations to the individual depots the players were going to while still maintaining the connection to Christmas and the event theme. The biggest challenge in creating the Christmas toys was to make them in a short time so that they were presentable and exuded the Christmas spirit, which I think was successful and resulted in a beautiful collection that combines the classic Christmas colors. Does anyone have any idea where you can get a sweater exactly like the one I made? I'd love to wear it next Christmas," says Wolfka about her work on the project. Of course, before we release any new content, we must test it thoroughly to ensure that our #BestCommunityEver can enjoy it without any problems along the way and this event was no different. Petr"Testing the Christmas event was a fascinating and challenging experience. At QA, we were aware that this big event required the utmost care as it was a Christmas gift for our community. I was excited about finally having snow in the game, and eager to see the players' reaction when they saw it. It was very interesting to tweak the behavior of the truck on the snow. Our programmers did a great job of maintaining a sufficient simulation without affecting the fun of truck control. Zigzagging on a frozen lake leaves many fond memories, especially when a flying tree suddenly appears next to you or you plummet under the roadway into an endless abyss," says Petr, our senior tester. We also had a beautiful old-school steam locomotive driving around the map which gave it a more fairy-tale feeling. Our graphic designer Dino tells us about designing this locomotive. "One of the things I didn't expect to work on in our games was a steam locomotive. I didn't have any knowledge of it prior to this task, so the researching of the components was very fun. And since it's supposed to be an AI vehicle, it means it will be animated so all the logical moving parts should be there. Texturing was very fun too, and it was all very well coordinated by Lucie, the producer. She was giving quick feedback which helped to achieve the Christmas feel of the old locomotive and wagons," Dino says. With a project this big, the teams had to overcome a lot of challenges. "Especially understanding and agreeing to the artistic vision as a team; there were many challenges in conveying and iterating the creative vision with all key stakeholders. Effort forecasting and scheduling were difficult, because of the uncertainties surrounding the new map-loading technology and the portals," says Gavin. "Testing posed another significant hurdle, due to new gameplay mechanics, especially regarding the impact on convoys in multiplayer. The logistics and resource management were also complicated due to other competing high-priority projects. Moreover, fine-tuning assets and refining the environment presented their own set of obstacles, due to the nuances of the Christmas event lore and the information that we wanted to convey to the player," Gavin adds. Even though there were a few last-minute concerns and challenges, we luckily resolved them and released the event in time. "When we finally saw what the event was going to be like, once it came together and was being reviewed and tested, it galvanized the teams to commit to the final level of polish to make the map and event really shine. And typically, it’s that last ten percent of polish that requires the greatest effort. We simply saw that the event was so good, we had to nail it for the players, and for ourselves, since we had been working on it for such a long time," Gavin concludes. This definitely isn't the last time you're seeing the magical Christmas Winterland. We are already having discussions and design meetings on how we can improve the whole concept and technology for future events to come, so stay tuned for that! Remember to follow us on our social media (X/Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news about our upcoming events. Until then, we'll see you on the road! Просмотр полной статьи
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    Greece: Guess Where We Are

    Are you up for a challenge that will test your knowledge of the world and your detective abilities? This blog post features sneak peeks from the upcoming Greece DLC for Euro Truck Simulator 2. Can you pinpoint the real-world locations in each image? Let us know in the comments below and let's unravel these mysteries together! Greece DLC brings the charm of southern history, a beautiful sun-kissed coastline, and cultural wonders, making this Mediterranean gem truly unique. This map expansion not only unveils the captivating landscapes of inland Greece but also invites truckers to explore the charm of some islands. Let us know where you think these photos take place! We're excited to see who came closest with their guesses! While this DLC is still in its early development stages, we hope this blog provides a peek into the ongoing work. If you're excited for this DLC to come, add the Greece DLC to your Steam Wishlist, and stay tuned to our Twitter, Instagram, Facebook, and TikTok for all the latest updates! Просмотр полной статьи
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    California Rework - California Trucking #4

    Today we're happy to share with you the final blog on Phase 3 of the California Rework project, which we are excited to announce will come to American Truck Simulator players in the upcoming 1.50 update! Previously we shared with you a variety of different topics here on our blog, which if you missed you can take a read here. So without further ado, let's delve into what the team has been up to! Welcome to San Francisco, arguably one of the most famous cities on the West Coast, and the second-most densely populated major city in the USA. We are excited to present to you a look into the work undertaken in and around San Fran, and what changes you can expect to see around the area from a truck driver's perspective. We spoke with Patrik S, who was one of the main driving forces behind the rework of San Francisco about the process behind it all. When the team began working on this area, they first looked at how they would approach it. "We all agreed that San Fran holds a special place in our hearts, and that really did like the original version which exists in our current base map" Patrik goes on to explain, — "Created originally by Milan Vavron who we nicknamed the "Father" of ATS maps — he was the very person to work on the map after Pavel approved the ATS project; we wanted to choose a different approach to keep the charm and details he created there". However after Patrik visited the city back in 2019, and a research trip was conducted more recently, the team came to a decision together on how to tackle the area. "We decided to take a different approach from the other cities we had worked on. Instead of removing the whole area and starting from scratch, we decided to revamp his original creation and bring it up to the quality standard we hold today" Patrik tells us, "We made layout updates that match our current standards, including updates to the surroundings such as material switches, newer models and more. We also took the time to correct a few things that were not possible in the past due to technical limitations. This includes things like view distance limitations from areas such as the Golden Gate Bridge and other parts of the Bay Area" "We updated but kept the iconic waterfront of San Francisco, as well as the famous steep streets and even added new trams that extend to new areas of the map. The road network has been reworked to give them a modern and more realistic look, and we updated all the road signage with thanks to our Australian colleague, Nathan. However one change you may notice is that a majority of the steep streets have become "secret roads", so that we could keep famous roads such as Lombard Street in-game, whilst not forcing the player to drive where trucks usually don't drive." "We also added a new junction at the west end of Bay Bridge, that includes a ramp from the bridge which takes drivers downtown which we are sure players will love. This will be first time in American Truck Simulator that players will experience driving between towering skyscrapers! For the iconic Skyline you'll see from different points around the area, we used some of my own reference pictures to make a panorama model which can be viewed from a distance". As you can see, the rework team has really gone above and beyond when updating this area. To give you a taste of what is to come, we've highlighted a couple of areas which you'll be able to experience in the 1.50 update for ATS. Golden Gate Bridge Would it even be San Francisco without the world famous Golden Gate Bridge? Our rework team has completely re-made this model from scratch to best represent the current state, look and layout of the iconic landmark. You'll find that it now includes the arch at the south end, as well as the option to drive under the bridge to see the Fort, if you do find the way. In total, the team made around 20 different draft versions of the bridge, with different lengths and widths, until they came to a decision on the most suitable one for the scale we work with. This new updated version you will find is a little bit wider and longer than the original, just to keep to proportions. When you enter the Bridge, you'll approach a completely new tollgate which has been custom built, so it is no longer one large prefab as it was previously. We also decided to remove the artificial fog that permanently surrounded the bridge, and replaced it with an updated system that can generate fog with our weather system. So depending on the time, the day or the weather, the view could be different! We are happy to give the love that this wonder of the modern world an overhaul and a fresh update for all drivers to enjoy. Pier 39 Pier 39, where San Fran meets the Bay to Play. This iconic waterfront area is a popular attraction for residents and visitors alike. Our team which focused on reworking this area made quite a few changes to accommodate truckers and to add in more details. The first being the truck garage which has now been moved from behind Pier 39 to a more suitable location. We upgraded the model of the pier significantly, as well as reworking the roads in the surrounding area to better match its real life counterpart. It also serves as a great location for our new expanded Tram network to make a 'U-Turn', which is where the real thing does too! You may even be able to spot some of the local residents of Pier 39, who reside there for a majority of the year. We're of course talking about the Sea Lions! Be sure to use your ears to navigate towards them, if you'd like to see them. We are excited for you to check out this famous area for yourself, whilst out on delivery or during your free-roam time. As you'll have the opportunity to explore the third phase of the California Rework project in the upcoming free 1.50 update, we've also crafted a brief video trailer highlighting the beautiful transformation California has undergone in recent months. We hope this preview ignites your excitement for what lies ahead! We look forward to the time when you'll be able to explore this fantastic city for yourself, which will come as a free update to all owners of American Truck Simulator in the 1.50 update. Whilst we're still working hard to bring it all together, be sure to share your thoughts and comments with us on our social media channels, as our team would love to hear how much you love the changes. We hope you enjoyed reading, and we look forward to bringing you more development news in the near future. Until then, keep on truckin'! Просмотр полной статьи
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    Nebraska - Scenic Views

    On your travels throughout Nebraska, you're going to see some pretty beautiful landscapes. Our team has worked hard to re-create some of the most popular spots for you to check out in our upcoming Nebraska DLC for American Truck Simulator. Let's take a closer look at some of them, shall we? Often with some of the more popular viewpoints, you'll find a dedicated turnout to pull in and park. In these areas, you'll often find information boards, which offer a brief history about the area, as well as some public amenities. One of the more unusual, but popular roadside attractions in Nebraska is Carhenge, a replica of England's Stonehenge but with... you guessed it, cars! Constructed in 1987 by Jim Reinders, with the help of his family members, he built the 38-car homage as a memorial to his late father, who grew up on the farmland where Carhenge now stands, just north of the city of Alliance. Another famous stop for travellers in the State is the Scotts Bluff National Monument, which offers travellers a breath-taking roadside vista, with its dramatic rock formations and sweeping plains. Consisting of layers of sandstone, volcanic ash, and siltstone, it towers 800 feet above the river. Back in the 1800's, it also served as an important landmark monument for Pioneer travellers, and those who walked the Oregon and Mormon trails. If you love learning history, Nebraska has a unique location along the I-80 which no driver can miss! Offering visitors a unique historical exhibit that brings American history to life, the Archway is a landmark and museum which stands as a monument to the adventurers who followed the Great Platte River Road and helped to build America. Our map team could not miss out on including this iconic structure on the road network. One location you will surely not miss is the McConaughy Lake, Nebraska's largest reservoir. At full capacity, the lake is 22 miles long and four miles wide! Here you'll also find the Kingsley Hydroplant, which was built to meet Nebraska's growing demand in electricity. During the year, many visitors come to enjoy its waters, especially during the summer seasons. Of course, you'll find plenty of rest areas, scenic overlooks and lookout towers along your travels too. Be sure to look out for them, you may just find a viewpoint or two! We hope you look forward to enjoying the beautiful scenery that our map team has re-created in detail in our upcoming Nebraska DLC. If you are, be sure to add Nebraska to Steam Wishlist. Until next time, keep on truckin'. Просмотр полной статьи
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    SCS On The Road: Western Star 57X Walk-Around

    We're back in the USA for our newest SCS On The Road episode! This time, we're in Cleveland, North Carolina to check out the Western Star 57X at the Daimler Truck North America Cleveland Truck Manufacturing Plant! During our visit, we met up with Anthony Pires, who took us on a detailed walk-around of the 57X, which you can also find in American Truck Simulator! This truck brings the best of both worlds of Western Star, with it's X-Series DNA crossed with Daimler's platform tested over millions of miles, bringing you the most advanced on-highway Western Star, ever! We hope you enjoy this fun, but educational video with Anthony, who at the time of recording was Western Star's Brand Manager; he has since moved on to a new role. We'd like to express our gratitude for all his hard work and we wish him all the very best in his new position. We hope you've enjoyed our latest SCS On The Road episode! Let us know which part you enjoyed the most in the comments below. Stay tuned for the next episode! Until then, make sure to follow us on X/Twitter, Instagram, Facebook and TikTok. Просмотр полной статьи
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    Missouri - Research Trip

    Last year, a few members of our American Truck Simulator map team traveled to the USA to explore the state of Missouri and its surroundings. Along the way, they were gathering references and insights for our upcoming Missouri DLC. In this blog post, we'll offer you a peek into the team's exciting adventures. The team consisting of Patrik, Pavel, Ilona, El, and Annie visited not only Missouri but also the neighboring states. "Every time we go to a state we will work on, it gives us a new perspective on what is typical for that area, what the atmosphere and the character of the state is," Patrik tells us. What is the purpose of visiting the state in person when you can just find reference pictures or use street view? "One gets a quicker and more accurate view of what might be considered generic, so by visiting a state we shorten the research time and refine the results so that we can order from our asset team what best describes the area. Missouri is considerably hillier compared to Kansas, the landscape is more rolling and the whole state looks greener," says Patrik. Captivated by the city's rich history and vibrant culture, Pavel found himself drawn to St. Louis' unique charm. "I liked St. Louis the best. I was intrigued by the Gateway Arch, right in the heart of downtown. I had the privilege of looking up at the very top of the Gateway Arch, and the city's view from 200 meters up was phenomenal. I will be creating this city for our players and the fact that I was there makes my job a lot easier, as it made me realize what the real landmark of the city is and what definitely needs to be in our game," Pavel shares with us. "Since I've seen American cities live, I've decided to build more of them in our game. Building cities in our engine is a challenge I like to take on. Besides the cities, I loved the local nature as well. America is absolutely amazing and hides a lot of beauty," says Pavel. St. Louis was probably the favorite city of the whole team, as it captivated Patrik as well. "My favorite city in Missouri is St. Louis, a city with an amazing atmosphere and a unique skyline due to the arch," he says. "I also liked Cape Girardeau where we mapped the bridge with a drone. We like to take a drone with us on trips to get to places inaccessible to humans with a camera and see things from angles not visible from the road, which helps us model them better in the 3D world. Most often these are bridges, dams, and road construction on hillsides. In Colorado, our team used the drone to map out the terrain outside the road and were able to better model the Million Dollar Highway, which is a success according to the reactions of the players, so we want to do the same thing here", says Patrik. The team has to get ready ahead of the trip to take as many insights as they can from their journey. "We already knew which towns and roads we would be doing before our trip, and this allowed us to better prepare for it. I focused on Jefferson City, the Ozark lakes area, a beautiful road from Springfield to Branson, and a little bit of Branson as well. Branson fascinated me with its atypical architecture and the beautiful surrounding nature. Ozark Lakes appealed to me with their natural beauty and the vast array of boats. In Jefferson City, I had a funny incident at a car wash, where the change machine took $20 and wouldn't give it back," Ilona tells us. El shares the highlights of the journey, from the bustling streets of Kansas City to the scenic beauty of St. Louis and Joplin. "My favorite places we explored were Kansas City with its underground warehouses, St. Louis and its brewery, Branson, and Joplin. Joplin, the city I will be recreating in our game, was particularly exciting to see in person. I was especially impressed by the landmarks and wall paintings at the Route 66 mural park. Another aspect of Joplin that I am eager to recreate is the large truck stop along I-44, where we took a brief break," says El. The team also recorded some videos on their trip to the USA which we compiled into one short clip for you to enjoy! We hope you've found this journal of our trip to Missouri interesting. Don't forget to follow us on our X/Twitter, Instagram, Facebook, and TikTok so you won't miss out on news about the Missouri DLC and our other projects. Просмотр полной статьи
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    California Rework - Oakland & San Jose

    We have another update regarding the third phase of the California Rework project for you, our #BestCommunityEver! This time, we will give you a glimpse of the reworked cities of Oakland and San Jose in the Bay Area. San Jose presented us with a delightful challenge with its diverse districts and lively neighborhoods. We did not have this city in ATS until now, but could not leave it out. Driving through the city, you can see the bustling airports and thriving commercial zones, the busy industrial sectors, and cozy residential areas; the city pulses with the heartbeat of American life. At the heart of our rendition lie the dynamic intersections of US-101 and I-880, where the city's spirit truly shines. We couldn't resist including two standout airports, each with its own unique flair, including an aviation museum that adds a touch of history. Another prominent site in San Jose is the large Voltison car factory placed on the edge of the city. The Oakland port is what this city is important for in the real world and will be the main attraction for truckers in our game. There are several depots and a lot of new assets, as well as amazing views of the San Francisco skyline on one side and Oakland's downtown on the other. The downtown, full of tall skyscrapers, is connected to the port by a winding series of underpasses under the railroad and the highway. This connection and multi-level traffic arrangement offers unique views and adds to the character of the area. Truckers will be able to drive through Oakland on Interstate I-880, which goes near the downtown and separates it from the harbor. This interstate then heads north to a huge freeway interchange - the so-called McArthur Maze. From there it's just a short drive to the tollgate and the Bay Bridge, which connects Oakland to Treasure Island and, of course, San Francisco. We hope you are excited about the release of the third phase of the California Rework project and to visit the reimagined cities of Oakland and San Jose. Stay tuned for more updates, as we continue to cultivate a virtual California that mirrors the real thing on our X/Twitter, Instagram, Facebook, TikTok. Просмотр полной статьи
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    Arkansas - Trucks Stops

    Ready for another preview of the Arkansas DLC? This time, we bring you a closer look at the truck stops you will discover in this upcoming map expansion for American Truck Simulator. Explore the heart and soul of truck stop culture in this vibrant state! Picture yourself rolling into a bustling truck stop, the aroma of freshly brewed coffee wafting through the air, as you share stories with fellow drivers and soak in the sights and sounds of the Arkansas landscape. From small roadside establishments to larger, modern facilities offering all the essentials for a smooth journey, Arkansas' truck stops are as diverse and inviting as the state itself. Experience the convenience of over twenty truck stops ready to cater to both you and your rig as you traverse through Arkansas. Among these, two bigger trucker hubs can be found in Bald Knob and West Memphis, offering a variety of amenities including refueling stations, top-notch truck services, and even a car wash. These essential stops are thoughtfully scattered across the state, nestled in charming cities like Prescott, Harrison, Springdale, and Pine Bluff. Whether you're cruising through lively urban centers or traversing serene highways, rest assured, convenient services are strategically placed near or at these truck stops to ensure a smooth and enjoyable journey for every trucker. Are you excited to travel on the roads of Arkansas in American Truck Simulator? Add the DLC to your Steam Wishlist! Remember to follow us on our social media channels (X/Twitter, Facebook, Instagram) to not miss any news about this DLC or other projects we are working on. Until next time, we'll see you on the road! Просмотр полной статьи
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    Nebraska - Cities

    Today we're happy to share with you a preview into some of the cities you will be able to visit, and deliver cargo to in our upcoming Nebraska DLC for American Truck Simulator. Each one has their own unique character about them, which our team has worked hard to try best recreate in this map expansion. Let's take a look at some of them, shall we? Grand Island Situated in the heart of the state, Grand Island is a vibrant city with a small town charm, home to a variety of cultures and backgrounds. Here you'll find a unique blend of urban amenities, including a marketplace where many folks from neighbouring States travel to visit. From its bustling downtown area filled with shops, restaurants, and cultural attractions to its picturesque parks and scenic riverfront, there is something for everyone here. Why not take a moment to enjoy the scenery and check out Landmarks such as The Hall County Courthouse, City of Grand Island Townhall and more. You will be also able to visit one of the most famous Truck Stops around, best known for its unique displays featuring a racing car, a tank and more. Located in the State's Agriculture Region, Grand Island is also known for its fertile soil and production of crops such as corn, soybeans and wheat. Around the city, you'll find a variety of different industries, including a large Food Processing Plant which you'll be able delivery to and from. Grand Island also has a history with Highways, being the second city in the United States to build a concrete roadway in 1915! With its proximity to the I-80, it surely is a must stop destination for any traveller young or old. Norfolk Located in Northeastern Nebraska, Norfolk as a hub for agriculture and manufacturing. One such depot you'll be able to deliver jobs to and from is the Nucor Steel factory, located North of the city. Here you can also find landmarks like the Elkhorn Valley Museum and the Memorial Park. Norfolk's welcoming atmosphere and diverse attractions make it an ideal stopover for truckers in the area. Don't forget to stop by the Karl Stefan Memorial Field Airport, named after a Karl Stefan who was originally born in the Czech Republic, who immigrated with his parents to Nebraska in 1885, and eventually moved to Norfolk in 1909. Columbus Beckoning truckers with a unique mix of industry and charm, Columbus is known for its robust manufacturing and agricultural sectors. In the east of the city, you'll find a large ADM industrial zone, which is almost as big as another city! Here you'll be able to find several different depots to deliver to and from. On your travels, you'll surely come across the Platte river, which stretches for over 1,050 miles. Other notetable landmarks in the area include the War Memorial, which honours the men and women who gave their lives. North Platte Located North of the River Platte near the I-80, this city is somewhat similar to Grand Island. Here you can find the the largest railroad classification yard in the world! If you want to learn specifically more about this industry, check out our recent blog here. This city is surrounded by fields, used for agriculture of all kinds. You may even spot quite a few Sandhills on your travels, a region of grass-covered, stabilized sand dunes in the High Plains. They really are quite unique, and make for a certainly interesting drive through the area. There will also be plenty of Landmarks to discover, from memorials to several significant buildings in the city. Be sure to look out for them! Our teams hope they have been able to capture the spirit and charm of each city represented here. We hope that you'll take the time to check out all the cities of Nebraska when it is made available to you. We look forward to sharing more on the development of this DLC for American Truck Simulator, in the mean time, if you like what you see, be sure to add Nebraska to your Steam Wishlist! Просмотр полной статьи
  17. Another SCS On The Road episode is here! This time, we take you back to last year's Solutrans expo where we talked with Vera Hunfeld from Krone about their revolutionary eTrailer. Vera, the Managing Director from Krone France, told us everything a true trucking enthusiast would be dying to know about Krone's groundbreaking eTrailer. This special trailer is equipped with an electrified axle, a great addition that not only adds horsepower to a truck-trailer combination but also reduces fuel consumption and emissions. We're incredibly grateful to her for taking the time to chat with us and for giving us such valuable insights. So don't hesitate to take a look at the trailer yourself and get all the important information about its fascinating technology in our video! We have already talked about this great trailer on our blog last year as we released a very unique paint job for ETS2, so if you want to remind yourself about that, take a look here. You should also check out Krone's dedicated website to find out more about the eTrailer and their YouTube videos covering this project. We hope you've enjoyed this episode! Be sure to follow us on X/Twitter, Instagram, Facebook and Threads for all the latest news about Krone Trailers and other upcoming projects from the world of Euro Truck Simulator 2.Просмотр полной статьи
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    Haulin' Hearts Event Conclusion

    Over the past couple of weeks, we have certainly felt the devotion of our community, who has been 'Haulin' Hearts' across Euro Truck Simulator 2 and American Truck Simulator. Whilst this event has quickly come to an end, we can still strongly feel the love in the air! We'd like to thank everyone who took part and helped deliver an incredible 600,000 loads of Valentine Presents cargo across our trucking territories. It was great to receive so many screenshots and videos from all of you enjoying this event across our Social Media Pages. We hope that during this time, you were able to share your love of trucking with a friend or perhaps someone closer. So without further ado, let's take a look at some of the statistics from the event. You managed to complete the Community Goal on the 14th of February (which we think you planned..), and in total completed 922,487 jobs by the event's end! Check out our official infographics below. Seeing so many of you take part in this event brought a lot of joy to our World of Trucks team, who worked hard to bring this event to life so quickly after the end of the previous ones. We'd like to thank all the teams involved for their dedication, beautiful artwork and rewards, which we hope you enjoyed! If you did manage to complete your personal goal in-time, be sure to collect your rewards via the World of Trucks website, under the 'Events' tab on your page. However, the love doesn't have to stop there! You can continue to haul with hearts any time you like with our Valentines Paint Job Packs for both ETS2 and ATS. Once again, we are grateful for all your effort and the love you showed us during this event. We really hope you enjoyed it and we look forward to showcasing our next event to you in the future. Until then, remember love isn't just for Valentine's, but for anytime of the year. Happy Truckin'! Просмотр полной статьи
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    California Rework - Yosemite National Park

    The U.S State of California has a long history when it comes to the conservation efforts of preserving its natural heritage, so much so that it boasts having nine National Parks, more than any other state! In today's blog, we will be focusing on one such National Park you'll have the chance to re-visit as part of our California Rework project for American Truck Simulator. Nestled within the rugged Sierra Nevada Mountains of California,the Yosemite National Park features awe-inspiring granite peaks, majestic waterfalls, and pristine wilderness. Whilst this is not normally an area where trucks are allowed to travel through, we couldn't go without reworking this area from the ground up to bring it up to our current quality standards. One stand-out feature you'll be sure to notice is the new models of granite rock which are mainly found here. These new models and assets combined give the Yosemite National Park quite the transformation, don't you think? You'll be able to drive through CA-120 from Modesto to Lee Vining, which offers drivers some pretty breathtaking views of the natural beauty found across Yosemite National Park. We highly recommend taking a stop at some of the lookout points you'll find in the area including Olmsted point, Lake Vista Point or the Rainbow Pool Day Use Area. Looking to visit the Yosemite National Park? Previously, this area was not on your GPS map. With a fresh rework, comes a requested change; we are pleased to share that with Phase 3 of the California Rework, you will now be able to find this National Park (like others) on your UI map! If you're travelling from Modesto, drivers can enter the Yosemite National Park at the Big Oak Flat entrance which features an information station. If you're looking to visit from the direction of Lee Vining, you can enter at the Tioga Pass Entrance, a high-altitude entrance point to Yosemite! While you may be familiar this area already, we look forward to you re-discovering the Yosemite National Park, along with other parts of California in Phase 3 of our rework in the future. We look forward to sharing more new with you on it's progress here on our blog. Until then, keep on truckin'. Просмотр полной статьи
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    Germany Rework - Rhine: Through Cities

    Previously, we shared a blog on the Industries & Intersections you can find in the Rhine-Rhur region of Germany. Today however, we are excited to share with you more specifically about the cities themselves! Our small rework team has worked hard to give this area a complete overhaul. Let's take a closer look shall we? "All cities have been redesigned from the ground up" Iva, one of our Map Designers tells us, "We deleted the previous map, which did not represent the Rhineland region very well. Then, we created a completely new urban structure that reflects the area around the Rhine more. We tried to make the most of our spatial capabilities in the map and capture the Rhineland as realistically as possible, which includes the population density, industries and ultimately, its size. It will be a huge change from the base map." "One of the biggest changes players will notice is the density of the road network." Iva explains "It will now be possible to look into the very heart of some of the cities and discover the contrast between the industrial zone and the centre itself. I dare say, we captured the best of each city!" Cologne When reworking the city of Cologne, one thing we wanted to make sure to capture was the size of the Rhine River, which passes through several cities in the area, and most famously Cologne. With this inclusion, it is now possible to drive right alongside the riverfront and admire the iconic buildings and landmarks of Köln. This includes bridges such as the Hohenzollernbrücke, a pedestrian and railway bridge with its three charismatic wave-like arches, located nearby arguably one of the famous landmarks in the city, the Cologne Cathedral. You may have even travelled over this bridge if you have ever arrived by train (often delayed) into Köln Hauptbahnhof, the main train station of the city. Other landmarks include Kölner Dom, The Lanxess Arena and many other iconic buildings. You can also look forward to seeing trams running through the city. These trams will also be found in all the other cities mentioned in this blog too. We are also excited to announce the addition of the A3, a major autobahn route which connects Cologne to Frankfurt! We hope you enjoy re-discovering this popular city destination.Düsseldorf Love landmarks? Then be sure to visit Düsseldorf, as it features many of them, waiting for you to discover. From the addition of two new churches to modern architecture, there are plenty of reasons to travel on our new roads, some which travel right through the city. If sightseeing is not your thing however, you can look forward to delivering loads to and from the Steelworks and Car Factories located near the centre of the city. If you're looking to take your delivery to new heights, you can also find the Düsseldorf Airport, which features an animated Skytrain! Dortmund If you prefer driving through Industrial areas, Dortmund is for you. With winding roads and large intersections, you'll find some of our biggest industry depots here which include familiar in-game companies such as IKA, LKW and ITCC. Don't miss out on delivering to and from this busy hub, there will be plenty of job contracts available from this city. Don't forget to also sport the local football team's colours, yellow and black! Duisburg As many of you may be familiar with already, Duisburg is a busy city, and not just when it comes to population, but its roads! Located between several other major cities, it serves as an important hub for industries not just by land but also by water. Located on the Rhine River, you'll find one of the World's largest Inland Port, Duisburger Hafen, which is the leading logistics hub in Europe, processing over 20,000 ships and 25,000 trains per year. The port handles a huge 3.6 million containers per year! This is one massive industrial area we could not miss. You will also have the opportunity to drive into the centre of the city itself, where you'll find the Rathaus Duisburg (Town hall), churches and the Schwanentorbrücke, a iconic vertical-lift bridge located in the city. Players will also be able to drive across the Ruhr Brücke, alongside two new bridges which will connect you to the other side of the city, where you can find many other landmarks. You will also be able to travel on the E-40 highway, which runs through the city, and features the iconic Kreuz Kaiserberg intersection and much more. There is so much more to discover that we we could not fit into this blog, including some roads which are best kept hidden. Over the past 2 years, our small team of made up of mostly 2-4 people has managed to rework this area of 4 cities that can almost visually merge into one mega city in the UI. We really hope you appreciate the time and effort that has gone into this region, and we are even more excited for you to explore it for yourself. Until then, we look forward to hearing your thoughts on this mega-project and what you look forward to most. Просмотр полной статьи
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    Nebraska - Rail Yards

    Whilst truck drivers play a pivotal role in the movement of goods across America, they are often a part of a bigger process, usually involving multiple modes of transport. One such network that is prevalent across the States is the railroad network, spanning thousands of miles across the country. In our upcoming Nebraska DLC for American Truck Simulator, you'll find more than just train tracks! Nebraska is home to a lot of history, including The Oregon Trail, a historic route that played a pivotal role in the westward expansion of the United States during the 19th century. While Nebraska wasn't the longest stretch of the trail, it held significant importance as a passage through the Great Plains. Our team has re-created some of the landmarks and historical signage, offering information and education about those who travelled across the trail, which can be found on roadsides near the original trail's route. Be sure to look out for them whilst you travel across Nebraska! Let's get back on track by introducing you to some of the train yards and railroads you'll find across the state. Nebraska is a crucial part of the USA's rail network, so much so that you'll find yourself driving alongside trains a lot of the time! With all these trains on the tracks, where do they go when they need a rest or maintenance? The Train Yard of course, in which Nebraska is home to the world's largest! Better known as 'Baily Yard' located in North Platte, this impressive area handles 10,000 railroad cars every 24 hours. You may even be able to spot the famous 'Golden Spike Tower' which hosts a visitor centre and offers unique views to tourists. Our team continues to work hard on this unique industry. As you can imagine, there are a lot of details to try squeeze in and replicate! You will also find many other smaller Train Yards across Nebraska, some of which you'll be able to deliver cargo to in cities such as Alliance, Omaha and North Platte. We hope that you will appreciate the work and scale of representing this Intermodal Industry in this upcoming DLC. All aboard for Nebraska! Excited to make your travels to Nebraska in American Truck Simulator? Stay on track with the latest news on our Social Media Channels (X/Twitter, Facebook, Instagram) and be sure to Add the Nebraska DLC to your Steam Wishlist. Until next time, keep on truckin'. Просмотр полной статьи
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    Under the Hood - Kenworth T680 Signature Edition

    In December 2023, the Kenworth T680 100 Years Anniversary Edition was launched for American Truck Simulator. Seizing this moment, we engaged in a conversation with the developers responsible for the truck's design. In our latest 'Under The Hood' blog, we had the chance to chat with Daniel and Renju, key contributors to bringing this exceptional truck to life. The special edition Kenworth T680 100 Years Anniversary Edition showcases a range of premium features including an onyx-finished grill, a luxurious interior with red accents, advanced safety features, and enhanced aerodynamics. It represents Kenworth's century-long commitment to excellence and innovation in truck design. Daniel - 3D Graphic Designer "The project officially began in November 2022 with a visit to the Paccar facility center in Mount Vernon, WA, where we gathered photographic evidence for textures and photoreconstruction. My main role in this project was producing the truck's exterior model and project coordination, because there were many more vehicle artists involved in the final stages of the project. Renju started working on the truck's interior in March 2023, while the exterior development began in August 2023, just four months before the planned release. Effective coordination was crucial to ensure timely completion of all components," says Daniel. Renju - Senior Game ArtistDesigning this truck was not an easy mission. It had to be in-game by the end of 2023. "Meeting the project deadline was tough, even though work on the interior started ahead, the work on the exterior were delayed due to commitments on another project. We had to split tasks and coordinate carefully to ensure a smooth finish. Despite the challenges, I'm pleased with the outcome, and hope it brought joy to our players," Daniel told us. "Kenworth celebrated its 100th anniversary and that's why it was planned to release the T680 100 Years Anniversary Edition by the end of 2023. As I began working on the project in February 2023, I had enough time to prepare everything in advance. We were meticulous in our approach to ensure the truck looked its absolute best," says Renju. Adding anything new into our games is a long process that requires a lot of preparation, as Daniel explains here: "Project work always begins with thorough background research. Initially, we photographed a real vehicle to gather essential texture and photogrammetric data. Thanks to the excellent cooperation with Kenworth, we also obtained CAD files, ensuring maximum accuracy in transferring the truck to our game's 3D model. CAD data are basically 3D blueprints for vehicle manufacturing, so despite it being a full 3D model, it cannot be used in the game due to its complexity, so we needed to recreate the whole model from scratch using CADs only as a reference, keeping in mind the best possible optimization of model. When CAD data weren't available for specific parts, we used data taken from photogrammetry instead." "The bulk of the work involves 3D modeling based on this data, which is the most time-consuming phase. Following modeling, we apply materials and textures and then perform UV mapping to ensure proper texture display. Finalization entails assembling all models and structuring them into a cohesive scene for export into the game. This phase includes creating files defining truck part parameters and their in-game economic values. Lastly, the finished model undergoes testing in collaboration with the testing department." Of course, this whole project couldn't exist without the great collaboration with Kenworth, which the designers working on this truck praised. "The data provided by Kenworth was excellent. We received all the necessary references from them, and the entire process went smoothly," says Renju. As was already said above, Renju focused on the interior of the truck and Daniel led the work on the exterior. What did they enjoy the most? "Working on both the dashboard and seats was a delightful experience. The final product exceeded my expectations, and I am incredibly proud of it," Renju told us. "This truck was a very interesting diversion, as I don't get to model such large projects from start to finish as much in recent years due to my other responsibilities. And due to the impressive and modern design of the T680, I was able to enjoy the work and especially the modeling part again after many years," says Daniel. And what do the guys behind this truck think of it? Daniel told us: "I think the new T680 is really good. It is a beautiful example of modern aerodynamic yet sharply cut curves. The truck was a joy to model." Renju agreed: "What a beautiful truck! I absolutely love its modern, aerodynamic design, and the interior looks amazing, especially the new digital dashboard." Daniel also shared about the future of this truck and its upcoming configurations. "The special edition release marks the start, not the end of our efforts. It was a celebration of Kenworth's 100th anniversary. We've finished interior designs for the other selected cabs, and exterior work is progressing well. The truck will offer standard cab and chassis options, along with familiar accessories for our players. Plus, it'll be fully compatible with all our Paintjob Packs." mr.cenda - Multimedia SpecialistA big chunk of work was also done by mr.cenda who made a beautiful trailer for this truck to present it to our #BestCommunityEver. This also required a lot of background research and effort. "It was an honor and a pleasure to participate in this great project. I was fortunate enough to meet the folks from Kenworth at the Truck World event in 2023. To understand their concept, to touch the truck itself, it was a huge benefit for the final video." "I needed to put as much information as possible into the footage, which is like a minute long, to generate the right excitement. Every detail alone tells you the love that was put into the production. I trust that players enjoy driving this Kenworth in our virtual world." We hope you've enjoyed a look under the hood of designing the Anniversary Edition of the Kenworth T680. Don't forget to follow us on our X/Twitter, Instagram, Facebook, and TikTok so you won't miss out on news about our projects. Просмотр полной статьи
  23. If you're travelling from afar, the first thing that may come to your mind after a long journey may be to take a well deserved rest, or perhaps a quick stop at a Welcome Center to find out what's on offer in the area. Like many other states, our upcoming Arkansas DLC for American Truck Simulator will feature both of these, welcoming in travellers from across the USA! Welcome Center On your journey into Arkansas, you'll be able to discover two Welcome Centers, both designed for visitors and truckers alike. The first being on the border close to Louisiana, where you'll find a variety of parking spots, a resting area for truckers, dedicated covered picnic tables and of course, the main welcome center itself which features the state's name and official nickname, built from locally sourced native stone! You'll find the second Welcome Center on the border with Texas on US-71, and while it features a similar design, it features a larger layout, parking and rest area. The design of the main building itself received a significant upgrade in 2017, increasing its size due to its popularity and proximity to the state line. Rest Areas Taking regular rest breaks is vital for drivers to combat fatigue and maintain their alertness while driving long distances. While it is required for drivers to stop for at least a 30 minute break, feel free to pull in for a rest at one of Arkansas' Rest Areas whenever you like! One such rest area you will find is the White River Rest Area, situated nearby the picturesque White River. This rest area beckons weary travellers with its tranquil ambiance and scenic vistas. Weigh Stations Whilst Welcome Centers and Rest Areas are not necessary stops on one's journey, you may be legally required to pull into a Weigh Station. Their purpose is to ensure heavy vehicles comply with state weight regulations, whilst promoting road safety and preventing damage to infrastructure. Make sure to pull in if you hear your weigh station alarm activate, failing to comply may result in a hefty fine! With all these options to stop, we aren't slowing down our work on the Arkansas DLC. If you are excited about this upcoming state coming to American Truck Simulator, make sure to add it your Steam Wishlist! Until next time, keep on truckin'. Просмотр полной статьи
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    Cruising Kansas & Christmas Winterland Conclusion

    In the last few months, our incredible #BestCommunityEver has been on a roll, diving headfirst into two fantastic World of Trucks events! First up was the #CruisingKansas event, showcasing our latest map expansion in American Truck Simulator. Following that, the festive spirit took over with the #ChristmasWinterland event, spreading joy in both ETS2 and ATS. You managed to complete both events on time before their conclusion on 5th February! We want to thank our incredible #BestCommunityEver for their fantastic participation in both the #CruisingKansas and the monumental #ChristmasWinterland events. Your dedication truly made these experiences extraordinary! In the Cruising Kansas World of Trucks event, you managed to complete more than 489,000 deliveries and drove over 135 million miles! In the unique Christmas Winterland event, you completed more than 2,600,000 deliveries! Speaking of the Christmas Winterland, let's take a moment to acknowledge the immense effort that went into creating our biggest event to date. The scope of this project was enormous, and overcoming the challenges was no small feat. Yet, witnessing the overwhelming support and enthusiasm from our community since the event's kick-off reassured us that it was the right investment of our efforts. We believe this isn't the last you've seen the magical Christmas Winterland or the technology that brought it to life – including those mesmerizing portals and more. Stay tuned for more! We're planning an exclusive Under the Hood blog, featuring interviews with the developers behind the scenes of this event. We also hope you'll enjoy the rewards from both these events and decorate your cabin with beautiful Kansas and Christmas accessories! Your passion and excitement have not only turned these events into huge successes but have also fueled our commitment to delivering more in the future. We really appreciate your ongoing support and look forward to more exciting adventures together! Don't forget to follow us on our social media (X/Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news about them. Until then, we wish you safe and happy driving! Просмотр полной статьи
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    SCS On The Road - Kögel Trailer Factory Tour

    We're back in Burtenbach, Germany for another exciting episode in our SCS On The Road series! Join Oscar and Sebastian Hönig as they take you through a behind the scenes guided tour of the Kögel Trailer Factory where trailers are assembled from bare chassis into their final forms. Our primary aim during this visit was to gather reference data for various Kögel Trailers, to aid our teams back in Prague in bringing them as accurately as possible to the virtual world of Euro Truck Simulator 2. We'd like to thank Sebastian and everybody at Kögel Trailer for inviting us, their hospitality during our visit and for allowing us to bring you a behind the scenes look at the hard work that is undertaken to create a variety of safe and reliable trailers for truckers around Europe. We hope you've enjoyed this episode of SCS on the Road! We look forward to bringing you news in the future on the development & arrival of Kögel Trailers in Euro Truck Simulator 2. In the meantime, be sure to follow us on X/Twitter, Instagram, Facebook and Threads for all the latest news. Просмотр полной статьи
  26. ♕-SlawkA-♕

    Switzerland Rework - Meet the Team

    With the Switzerland Rework project nearing the finish line, we wanted to introduce you to the hardworking team behind the revitalization of this beautiful country in Euro Truck Simulator 2. Meet our SCS Map Designers working on this project and read about their brief messages to our incredible #BestCommunityEver! We trust you'll enjoy this behind-the-scenes look at their work on the reimagined Switzerland map. Honza I started working for SCS in 2020 and joined the ETS2 rework team as a Map Designer. Switzerland Rework is my first project in the role of a lead. My responsibility was to manage the team and cooperate with other departments. From a map perspective, I designed the city of Geneva. Switzerland, with its snow-capped mountains, picturesque lakes, and historical villages and cities is a beautiful country without doubt. It's also home to a couple of challenging routes. We wanted to capture them accurately and I believe our talented map designers did a great job and players will appreciate it. Jitka I joined SCS Software a year ago and it's been a dream come true to be a part of the rework team and finish the Alps. Coming from a film background, I had the opportunity to do some of the cutscenes as well. It was especially fun to design the viewpoints at Viamala and Furka Pass. Both of these places were designed with a viewpoint in mind and therefore they give players the option to explore the place beyond the road. There was simply not enough place on the map for such huge mountains, so we had to pull out all the tricks up our sleeves to make it possible. I really hope it will be fun to drive through the Alps and you will happily return to Switzerland to discover all its secrets. Tomáš I have been working in SCS for over three years now. My first tasks consisted of reworking German landscapes with fields and small towns around the highway, but I wanted to focus on something more urban and complex. My map lead supported my idea of adding a new airport to Stuttgart and there I found my main passion for cities. In the Switzerland Rework project, I was assigned to work on the beautiful city of Bern. It was quite challenging because Bern is a breathtaking historic city with many landmarks and I wanted to recreate its essence for our players. I have put a lot of effort into details and its historic parts, some of which may not be seen at first sight, as they wait to be discovered. Eliška After a brief introduction to SCS on the Austria rework, I was given an amazing opportunity to work on Switzerland's biggest city - Zurich. It was a real challenge, but I enjoyed it a lot and I hope you will like the layout I made. I also got out of town and did some landscaping on roads heading towards Bern, Stansstadt and Basel. But my favourite parts are the really complicated areas like weigh stations, border crossings and truckstops. I had a lot of fun planning the borders in Basel or Oftringen's gas stations. I love my job and I hope you will enjoy my work. Pavel Cruising through nature to observe beautiful sceneries, tiny villages or large cities with highrise buildings and landmarks can be fun, especially with a mission and from the cabin of a powerful truck. I have been working on designing environments in ETS2 for four years. My first DLC was Iberia which was very challenging. Then I showed my love for mountains in the Austria rework, creating beautiful alpine regions which were challenging for me, as well as for any driver. Then it smoothly transferred to the Swiss Alps. I hope you'll enjoy my creations. Jana Having dedicated four years to my role at SCS, the beauty of certain projects continues to captivate me. An early highlight was the Austria rework, where my fascination with the Alps and nature took root. It was during this assignment that I fell in love with the breathtaking Alps and working with nature in general. That is why I was excited to work on Switzerland and its beautiful landscapes. I sincerely hope that you, too, will find enjoyment in the end result, as this project holds a special place in my heart. The highly anticipated Switzerland Rework is set to make its debut with the upcoming 1.50 update. To give you a taste of what's coming, check out our brief video trailer below. We hope you enjoy the sneak peek and get ready for thrilling trucking adventures in the beautiful Swiss landscapes! We hope you've enjoyed meeting the team reworking Switzerland. Remember to follow us on our social media (X/Twitter, Instagram, Facebook, TikTok) so you won't miss out on any news coming in the future. We'll see you on the reworked Switzerland roads!Просмотр полной статьи
  27. ♕-SlawkA-♕

    Haulin' Hearts Online Event

    Join us as we celebrate Valentines day by taking part in our latest World of Trucks event – Haulin’ Hearts! Since the 14th Century Valentine’s Day has been recognised as a time to embrace the chance to give something special to those we hold dear in our hearts, whether it be a letter of love, a heartfelt poem or gift, and today is no different. With all the love on offer, there is plenty miles to cover and loads of Valentines Presents to deliver this year, and every bit helps. Today I’m Haulin’ Hearts afar, With nothing else in mind. And to this task I pledge my word For everyone in kind. And while I’m on the road out there With fourteen loads ahead, I’ll stop at nothing ‘til I’m done, Then rest my weary head. But not before I’m in your arms Oh darling love of mine. For one and all and all for one, And you my Valentine. So we invite you, our #BestCommunityEver, whether you have a special sweetheart of your own or simply want to help others connect during this romantic time, to complete the community goal of 600,000 deliveries of Valentines Presents to loved ones around the world! Our special Valentines themed event trailers are all loaded up and ready to roll for you! This is, once again, a great chance for you to create a romantic matching paint job with your truck if you happen to own the Valentine's Paint Jobs Pack DLC for either ETS2 or ATS! Your personal goal requires 14 deliveries of Valentines Presents cargo, and as our thank you we are offering great rewards including a special World of Trucks Achievement. So, come along and join the fun! Rules Using External Contracts, with a World of Trucks-connected profile in Euro Truck Simulator 2, American Truck Simulator or both, the community goal is to achieve 600,000 deliveries of Valentine Presents cargo, from any city in any trucking territory. When a player completes 14 deliveries of Valentine Presents cargo across any trucking territories in either game, it will complete their personal goal. Rewards Personal: Players that complete 14 or more deliveries of Valentine Presents cargo will gain a unique World of Trucks Achievement as well as a Winged Heart cabin item as a Steam inventory item for Euro Truck Simulator 2 and American Truck Simulator. Community: When the community goal of achieving 600,000 deliveries of Valentine Presents cargo from any city is met and if the player has also achieved their personal goal, then they will receive a Trucker's Rose hanging item as a Steam inventory item for their cabin. Note: In order to qualify for any community reward, you must complete at least your personal goal in Euro Truck Simulator 2, American Truck Simulator or both. Each reward will be a Steam inventory item for both Euro Truck Simulator 2 and American Truck Simulator. Once completed, claim your reward in the Events page on your World of Trucks profile. The event will be concluded on Sunday the 18th of February at 23:59 UTC. In celebration of this event, we are introducing the Haulin' Hearts Bundle on Steam! If you are an owner of only American Truck Simulator or Euro Truck Simulator 2, this bundle will offer you a chance to fall in love with the title you are missing out on along with exploring the roads in special Valentine-themed paint jobs. Or perhaps, in case you are already having a good time in both of the games and you’re starting to feel a bit lonely, you can always gift the bundle to the special someone and set out on a journey together in the multiplayer Convoy mode. You can check it out on Steam here. Просмотр полной статьи
  28. ♕-SlawkA-♕

    Beware: Wild Speculations

    We hope this message finds you well and filled with excitement for all the incredible things happening in the world of SCS Software! Recently, we've noticed a significant increase in discussions across various platforms – social media, forums, YouTube, and more – speculating on our current and future projects as well as updates in development. First and foremost, we are grateful for the enthusiasm and genuine interest our community displays in everything we do. Your passion is what makes our community the #BestCommunityEver, and we're truly grateful for your unwavering support! However, we'd like to take a moment to address a small concern. With the growing amount of content circulating online, it's becoming increasingly important to distinguish between official information and speculation. We understand that excitement often leads to curiosity, and we love that! But to ensure you get the most accurate and reliable news, we encourage you to follow our official communication channels (Our blog, SCS Software Facebook, ETS2 Facebook, ATS Facebook, X/Twitter, Instagram, YouTube, Threads, and TikTok). In this era of advanced technology, AI and voice-over applications, where creating believable fake news is becoming easier, we want to be proactive in ensuring that our community is well-informed. We may not always be able to react to every piece of misinformation or wild speculation. Following our verified communication channels is your guarantee to receive genuine information. Your trust means the world to us, and we want to make sure you have the facts. So, join us on this journey – follow our official channels, be a part of the conversation, and let's continue making our community the #BestCommunityEver! Thank you for being amazing, and here's to the exciting adventures ahead! Просмотр полной статьи
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